[FSPA] Announcing the Experimental League!
Stephanie Traub
stephsharer at gmail.com
Wed Apr 27 11:03:12 EDT 2022
Reminder from me that this is tonight! mwahahaha. See you there
On Sun, Apr 24, 2022 at 2:05 PM Dave Hubbard via FSPA <fspa at fspazone.org>
wrote:
> I promise this will be the one and only reminder on this. Come on out
> THIS WEDNESDAY 4/27 and try out the new Experimental League at MOMs.
>
> One small tweak to what was posted originally - max points per week will
> be 40, not 60. There's a factor applied at the end of the night depending
> on how many machines were actually played - so if we lose a machine (or
> two) to malfunctions, we can still preserve the 40 points per week.
>
> That's it. See you all on Wednesday.
>
> --- Dave
>
>
>
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> On Sat, Apr 16, 2022 at 8:15 PM Dave Hubbard <dave.hubbard at gmail.com>
> wrote:
>
>> And now for something completely different...
>>
>> In between the Spring 2022 and Summer 2022 seasons at MOMs, we're going
>> to try an experiment. Starting April 27th (the week after MOMs playoffs)
>> and ending May 25th (the week before Summer Week 0), I'm running a 5-week
>> "league" using a completely different scoring and grouping system that will
>> be unlike anything the FSPA has tried before. This is set up as a
>> completely new association (thanks Joe!) with its own ruleset, badges, etc.
>> so there is no pollution of proper FSPA leagues for stats or anything like
>> that.
>>
>> First, the important details:
>>
>> - *ALL ARE WELCOME!*
>> - League will happen on Wednesday's at 7:30pm (ish, see below) so
>> it's the normal Wednesday MOMs slot. If you've been coming to MOMs league,
>> keep coming! If you're bored between FSPA seasons, try this!
>> - No dues, no finals, no prizes, no WPPRs, etc. We're doing this
>> purely for fun and to try something different.
>> - Participation in this does not earn you a machine giveaway draw,
>> does not earn you end-of-season party credit, etc. It's not a real FSPA
>> league.
>>
>> Now, the format:
>>
>> - We'll be running a modified version of the Tri-City Pinball League,
>> which you can see here: http://tcpl.league.papa.org
>> - Players will play 6 machines each league night, under normal FSPA
>> play rules. I'm probably going to "randomly" pick 4 moderns and 2 classics
>> for each night.
>> - All players play all 6 machines.
>> - Once all scores are submitted, all scores for a given machine will
>> be ranked from top to bottom. Highest score on a given night gets 10
>> league points, lowest score gets 1 league point. Failure to post a score
>> on a machine gets you zero. Everyone else gets an evenly-distributed
>> percentage between 1 and 10 depending on how many scores are posted. Yes,
>> there will be fractional points. So the max you can get for one night is
>> 60, and the lowest is 6, provided you play all the machines.
>> - If we have machine malfunctions or other problems like that, I'll
>> just make a command decision (remember this is an experiment).
>> - That's it. Whoever has the most points after week 5 is the winner.
>>
>> I chose this format because it looks interesting, it's different, and I
>> think it solves some of the gripes I've heard:
>>
>> - No groups - no one is stuck in the bottom group(s). You are free
>> to play your 6 games with anyone you want, it can be the same group of
>> people for all 6 games, or you can mix it up and be social. Your choice!
>> - No lateness, no "15 minutes" - as long as you get your games in at
>> some point (within reason) they will count. If I show up to MOMs before
>> 7:30 you can get started early. If you don't show up until 8:00, that's
>> probably fine also. If you don't show up until 10pm then I'm probably gone
>> and you're out of luck though.
>> - No drop-2, no preplays, no league drops - play as little or as much
>> as you want. No one will be booted from the league if they don't play
>> enough, they just won't score any points. No IFPA concerns here since
>> we're not submitting this.
>> - No divisions - we're all competing against one another. Moving up
>> ladder positions has additional meaning now; it's a direct measure of your
>> progress.
>> - No being stuck behind group 1 all night - play the games in
>> whatever order you want.
>> - All your scores count, no walk-offs - since all scores are ranked
>> at the end of the night, you won't be "safe" ever. Play your games out and
>> score as high as you can. Similarly, no more losing with a great score
>> because everyone blew up a machine, and no more cheap wins because everyone
>> sucked and you just sucked a little less.
>>
>> Sound interesting? Just show up at MOMs on April 27th at 7:30pm and
>> we'll see how it goes! Feel free to spread the word.
>>
>> --- Dave
>>
>>
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