[FSPA] Experimental High Score League Results for 04/27/2022 (Meet #1)

Gregg Giblin rgregggiblin at gmail.com
Sat Apr 30 09:11:32 EDT 2022



> On Apr 30, 2022, at 8:38 AM, Stephen Jonke via FSPA <fspa at fspazone.org> wrote:

> (Snip)
> . I like to be told what to do. Lol.

Steve, come clean my house and mow my lawn.
> 
> Steve
> On Apr 30, 2022, 8:31 AM -0400, J. Matthew Newton via FSPA <fspa at fspazone.org>, wrote:
>> Hi, everyone.
>> 
>> I had a great time as one of the other "outsiders".  Steve, I caught up with you for a few minutes to get an update on Spinner's playoffs, etc, but you're right that by the time we got half way through people needed to finish different games.  However, I didn't mind and others didn't seem to mind either just jumping in on a game to help someone out even though they had already played it.  I found everyone to be very welcoming.  For example, Rob and Barry both offered right away to break up their group to get me in the rotation.
>> 
>> Regarding the scoring, I prefer the second one you did Steve (and not just because I jumped 3 spots, lol).  Dave or whoever kills it in a game will still get  their 10, but because the format provides a points distribution directly correlated with scores I like how it works out for when a bunch of people have close scores on a game.  However we do the scoring though is fine with me.  It was a lot of fun.
>> 
>> It was great playing some new games, old favorites and meeting new people.  I'll definitely be back next week making the long trek from Chambersburg, PA, lol.  Thanks for pulling this in between season together Dave and everyone.
>> 
>> 
>> Matt Newton
>> 
>> On Fri, Apr 29, 2022, 7:16 PM Steve Jones via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> FWIW, Since I dont normally play @ MOMS league, my friend and I were kind of the "outsiders"..  Dave played with us first, and I asked a couple others during the evening if they wanted to play with us but everyone seemed to be happy in their groups..  Also, by the time we got half through it, people needed to finish on different machines so it  would become tougher.
>> 
>> Scott and I would be happy to have a new competitor next Wednesday night!  :-)
>> 
>> -Steve Jones
>> 
>> 
>> On Fri, Apr 29, 2022 at 6:09 PM Dave Hubbard via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> I had the same thought, and tried my best at week 1 to "float groups" and insert myself into other pairings as much as I could.  I don't think I ended up playing with everyone (due to me not needing a certain machine or whatever) but I played with a lot of people.  Most people seemed to just peel off and play in the same group though and that's fine too.
>> 
>> It's meant to be "player's choice" there, if you want to mix it up you can, if you want to run it down with the same 3 friends you can do that also.  I hope no one would say "no, you can't play in our group."
>> 
>>          --- Dave
>> 
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>> On Fri, Apr 29, 2022 at 4:41 PM Stephen Jonke via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> I'm a little afraid to say this, but one concern I have with how this works is that people who always play together might continue to play together and other people may feel a bit left out. I guess if there's enough outgoing people who will ask lots of others to play than this would not be a problem, but it could be an issue? I don't know. You tell me.
>> 
>> Steve
>> 
>> On Fri, Apr 29, 2022 at 4:22 PM Joe P. Said via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> Yeah cool. I like the math component too
>> 
>> On Fri, Apr 29, 2022 at 4:13 PM Steve Jones <172pilot at gmail.com <mailto:172pilot at gmail.com>> wrote:
>> I misunderstood when I first read it and thought it was going to work that way.. I guess there's pros and cons to both ways.
>> As a geek, I had to take our scores and recalculate them to see if it would have made a difference in standings.  Turns out there is a slight difference in order but it's mostly the same:
>> I'm not pushing for any change.. just doing the calculations.  I'm just in it for the fun! 
>> This way, one amazingly good or bad game could offset the total points more.  Note - I didn't do the scaling for 4 games vs 6 - I counted all games since all I was interested in was the potential change in the ordering.
>> 
>> <image.png>
>> 
>> On Fri, Apr 29, 2022 at 3:45 PM Joe P. Said via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> For reference there was a system created by another Dave, called Arcade or something like that. Kevin Stone will remember as it was used in a Magfest tournament.
>> 
>> It gave a % number of the top score as your score. So if someone got 1 trillion on Godzilla and the second score was 1B they would only get 0.1 points and the top score would get 100. Similarly if someone got 1T and the second guy got 999B the second place would get 99.9.
>> 
>> Just food for thought. I like whatever you're doing.
>> 
>> On Thu, Apr 28, 2022 at 5:38 PM Dave Hubbarvia FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> Ok!  Now that week 1 is in the books, so to speak, I'll explain the scoring system a bit more.
>> 
>> We had 11 players come out for week 1.  So for each game, top score gets 10 points, bottom score gets 1 point, and everyone else gets a flatly-distributed amount of points depending on how many people played that week.  In this case, that differential is (roughly, there's rounding involved) 0.9 points.  So 2nd place gets 9.1, third place gets 8.2, etc.  This will change week to week depending on how many people play.
>> 
>> For the weekly totals, it's all the individual scores, times 4, then divided by the number of machines actually played.  In this case we got through all 6 without malfunctions, so the weekly factor is 4/6.  If say, Hot Tip blew up mid-session, we'd just drop it and use the other machines with a factor of 4/5.  This allows us to just get rid of machines that malfunction without having to worry about rounding up everyone again to play a replacement.
>> 
>> No, I don't know why the machine scores aren't sorted.
>> 
>> Everyone come out for week 2!
>> 
>>         --- Dave
>> 
>> On Thu, Apr 28, 2022 at 5:31 PM Dave Hubbard via League Manager via FSPA <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>> Meet Results - Experimental High Score League Summer 2022
>> Meet #1 - April 27, 2022
>> 
>>  <http://dare.league.papa.org/meetResults/1/1>Overall Standings Show Points By Meet <http://dare.league.papa.org/pointsByMeet/1/1>
>> 
>> Player	Total Points	High Scores
>> Dave Hubbard <http://dare.league.papa.org/stats/1/1-1#wlbp_1>	37.6	4
>> Stephanie Traub <http://dare.league.papa.org/stats/1/1-1#wlbp_10>	32.2	1
>> Eric Steinberg <http://dare.league.papa.org/stats/1/1-1#wlbp_8>	29.8	
>> Steve Jones <http://dare.league.papa.org/stats/1/1-1#wlbp_3>	23.2	
>> Rob Wintler-Cox <http://dare.league.papa.org/stats/1/1-1#wlbp_7>	23.2	
>> Barry Schwartz <http://dare.league.papa.org/stats/1/1-1#wlbp_6>	23.2	
>> Jose Chong <http://dare.league.papa.org/stats/1/1-1#wlbp_11>	20.8	
>> John Locke <http://dare.league.papa.org/stats/1/1-1#wlbp_5>	16	
>> Matt Newton <http://dare.league.papa.org/stats/1/1-1#wlbp_2>	14.8	1
>> Jared Spier <http://dare.league.papa.org/stats/1/1-1#wlbp_9>	12.4	
>> Scott Brooke <http://dare.league.papa.org/stats/1/1-1#wlbp_4>	8.8	
>> Match Results
>> 
>> Group 1
>> players
>> Stephanie Traub
>> Jose Chong
>> Eric Steinberg
>> Jared Spier
>> John Locke
>> Barry Schwartz
>> Rob Wintler-Cox
>> Steve Jones
>> Scott Brooke
>> Dave Hubbard
>> Matt Newton	
>> Godzilla
>> game 1 scores	pts
>> 61,229,450	5.5
>> 23,242,350	1
>> 155,712,720	9.1
>> 37,745,440	3.7
>> 75,874,020	7.3
>> 83,932,110	8.2
>> 33,873,970	2.8
>> 66,881,830	6.4
>> 41,323,030	4.6
>> 265,169,980	10
>> 33,556,870	1.9	
>> AC/DC
>> game 2 scores	pts
>> 25,263,270	9.1
>> 11,810,480	5.5
>> 18,434,080	8.2
>> 8,824,710	2.8
>> 9,301,050	3.7
>> 16,292,010	6.4
>> 17,365,230	7.3
>> 10,410,640	4.6
>> 6,320,810	1
>> 40,773,710	10
>> 8,491,720	1.9	
>> Dialed In
>> game 3 scores	pts
>> 155,420	6.4
>> 194,280	7.3
>> 215,120	8.2
>> 28,770	1
>> 50,670	1.9
>> 87,080	3.7
>> 127,890	4.6
>> 129,910	5.5
>> 76,310	2.8
>> 572,330	9.1
>> 660,640	10	
>> AvengersIQ
>> game 4 scores	pts
>> 80,299,190	8.2
>> 48,997,920	7.3
>> 16,155,040	5.5
>> 11,587,920	2.8
>> 16,761,100	6.4
>> 13,668,290	4.6
>> 85,939,520	9.1
>> 9,342,360	1
>> 10,382,260	1.9
>> 246,590,260	10
>> 13,077,310	3.7	
>> Hot Tip
>> game 5 scores	pts
>> 517,700	9.1
>> 380,850	6.4
>> 352,760	5.5
>> 211,420	2.8
>> 209,800	1.9
>> 396,390	7.3
>> 322,620	4.6
>> 464,550	8.2
>> 200,180	1
>> 524,090	10
>> 219,340	3.7	
>> Memory Lane
>> game 6 scores	pts
>> 359,950	10
>> 73,830	3.7
>> 166,330	8.2
>> 102,300	5.5
>> 73,650	2.8
>> 82,140	4.6
>> 103,560	6.4
>> 167,520	9.1
>> 62,940	1.9
>> 120,560	7.3
>> 47,030	1
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