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<div dir="ltr" data-setdir="false"><div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">><span style="color: rgb(38, 40, 42); font-family: Helvetica Neue, Helvetica, Arial, sans-serif;"> it's just the magical wonder of Effective Points without preplays for it to hide behind.</span></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">No, it's actually more about the wonders of what happens when you have multiple things going on concurrently... You have a player drop, you have the number of 4 player groups changing, AND the fun of the 3 player group vs 4 player group boundary, and effective points.</div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">This is more about the way the groups look AFTER ladder movement and a change in group makeup. </div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">People get predisposed to believe the simplifications we memorize are the real rules.. they aren't :) Players don't actually move between groups each week... they move up and down the ladder. Groups are formed last... after everything else. </div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">So when people just focus on groups, they often get really confused when the group scheme changes.</div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">Ideas like 'freeze the player so they don't change groups' are not practical methods because they assume groups are fixed - they are not. The player's ladder movement is done after each match... Groups are drawn up based on the ladder - not necessarily last week's groups were.</div></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">There is alot of churn going into week 3 because the Groupings changed when we dropped one player. 3 4player groups instead of 4 of them.</div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;"><br></div><div dir="ltr" data-setdir="false" style="color: rgb(0, 0, 0); font-family: verdana, helvetica, sans-serif; font-size: 16px;">-Steve</div></div><div><br></div>
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On Tuesday, June 22, 2021, 11:15:44 AM EDT, Rob Wintler-Cox via FSPA <fspa@fspazone.org> wrote:
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<div><div id="ydp6bc7f97byiv4805596730"><div dir="ltr"><div class="ydp6bc7f97byiv4805596730gmail_quote"><div dir="ltr" class="ydp6bc7f97byiv4805596730gmail_attr">On Tue, Jun 22, 2021 at 10:51 AM Paul Liam McGlone via FSPA <<a href="mailto:fspa@fspazone.org" rel="nofollow" target="_blank">fspa@fspazone.org</a>> wrote:<br></div><blockquote class="ydp6bc7f97byiv4805596730gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex;"><div>The summer scoring system certainly has some anomalies. <br>
</div></blockquote><div><br></div><div>I don't think this is anything new, it's just the magical wonder of Effective Points without preplays for it to hide behind.<br></div></div></div>
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