<div dir="auto">You need to either drain, or play Hunter (left standups to start, both orbits in order to finish).</div><div dir="auto"><br></div><div dir="auto">Finishing Hunter will give you a 2X playfield multiplier.</div><div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Fri, Jun 20, 2025 at 8:00 PM Steve Peck via FSPA <<a href="mailto:fspa@fspazone.org">fspa@fspazone.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><div dir="auto">Trying to get to precious cargo, after I finish a multi ball, nothing is lit at the center shot. <div dir="auto"><br></div><div dir="auto">how do I light razor crest hurry up, which has to finish before the next multiball can be qualified? <div dir="auto"><br></div><div dir="auto">Shooting the center seems to increase the hurry up value but never light the hurry up</div><div dir="auto"><br></div><div dir="auto">Latest code if it matters</div><div dir="auto"><br></div><div dir="auto">Thanks</div><div dir="auto">Steve</div></div></div>
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