[FSPA] strange shock from unplugged pinball

Roy rdejarnette at verizon.net
Tue Aug 14 19:36:49 EDT 2018


Maybe that is a memory protect switch and not a HV interlock switch, a 
three-position switch that can be pulled out to activate the solenoids 
with the coin door open. Search pinside.com for more info.

On 8/14/2018 11:00 AM, Steve Peck via FSPA wrote:
> so that revealed another odd thing - with the coin door open i can 
> flip as much as i want. Could there be a short? or do i need to test 
> the coin door interlock switch? (i think that's what it's called?)
>
> On Mon, Aug 13, 2018 at 4:41 PM, Dan Reynolds via FSPA 
> <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>
>     i believe you can discharge the coils while the game is on, by
>     opening the coin door (to disable the high voltage circuit) and
>     then flipping the flippers once or twice to drain the capacitors. 
>     i'm pretty sure i've done this on either WOZ or STTNG.
>
>     On Mon, Aug 13, 2018 at 10:54 AM, The Bob via FSPA
>     <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>
>         If you discharge those caps into your body enough times
>         eventually they'll stop. :)
>
>         On Sun, Aug 12, 2018 at 4:31 PM, Roy via FSPA
>         <fspa at fspazone.org <mailto:fspa at fspazone.org>> wrote:
>
>             I believe the coils in Whitewater run on 20 to 80 volts.
>             The power supply will store that voltage in capacitors and
>             it will be present at the coil terminals for a time after
>             the game is powered off. It should bleed off after a while.
>
>             On 8/12/2018 3:13 PM, Steve Peck via FSPA wrote:
>>             Hi guys,
>>
>>             I'm working on a whitewater and even though the game is
>>             turned off and unplugged i'm taking some pretty legit
>>             shocks while changing bulbs near a coil.
>>
>>             is this normal? if so is there a step i should be taking
>>             to discharge the game after turning off/unplugging? if
>>             it's not normal, what should i look at?
>>
>>             thanks,
>>             Steve
>>
>>
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