[FSPA] Preplays are better

Stephen Jonke sjonke at gmail.com
Wed Jun 30 12:46:57 EDT 2021


How about the ones that arrive another 2 minutes past that? And then
another 2 minutes? Etc. when do you cut it off? At some point there’s a
cutoff. Set the time as appropriately as possible. You could say check in
time is 7:15, but you can arrive as late as 7:25, but then why not just say
check in time is 7:25?

Steve

On Wed, Jun 30, 2021 at 12:43 PM J McLaugh via FSPA <fspa at fspazone.org>
wrote:

> Honestly, as a relatively new player, I expected that the groups were made
> once we showed up and if I'm late without notification, I'm out. Several
> other newbies think the same thing. I love the drop 2 rule and agree with
> Steve's idea...especially since new people think this is the way it is
> already. Regularly players would need to get used to showing up on time or
> texting to get the extra 15 minutes. You could also just make it texting
> the division leaders to get the 15-minute clemency so there aren't so many
> options or things the division leaders need to check to get players'
> statuses.
>
> On Wed, Jun 30, 2021 at 11:55 AM Joe P. Said via FSPA <fspa at fspazone.org>
> wrote:
>
>> I agree with Steve's thinking.
>>
>> On Wed, Jun 30, 2021 at 11:44 AM Stephen Jonke via FSPA <
>> fspa at fspazone.org> wrote:
>>
>>> I like these ideas and agree that drop 2 doesn't seem compatible with
>>> our current format, but no big changes can be made this season. If next
>>> season we adopt a groups are formed based on who shows up approach, it
>>> seems to me there has to be a hard cutoff for when you can show up, and
>>> that includes no 15 minutes if you let them know ahead of time rule - what
>>> if you then don't show up in time, then we have a missing player again. So
>>> it seems to me the groups have to be formed with who is actually present at
>>> a set time, Probably we require everyone to check in 15 minutes prior to
>>> league start (or however much time early is needed) to show they are here.
>>> If you don't check in on time, you get 0s.
>>>
>>> Steve
>>>
>>> On Wed, Jun 30, 2021 at 10:16 AM Elliott Keith via FSPA <
>>> fspa at fspazone.org> wrote:
>>>
>>>> Even though I had to drop out of MOM's league this season due to
>>>> personal stuff, I felt the need to chime in with a 'simple' solution.
>>>>
>>>> Pretty much every other league I've played in besides FSPA had a drop 2
>>>> format, with no headache. The difference with FSPA seems to be that you
>>>> guys try to 'pre-make' your groups of 3, which obviously causes scrambling
>>>> when people don't show. The 'drop 2' and 'pre-made groups' just don't seem
>>>> compatible to me. Most all other leagues randomly dole out groups at the
>>>> start of the night, and Crabtowne's league had a 'division split' halfway
>>>> through so you'd play with people somewhat around your skill level.
>>>>
>>>> My solution idea is that instead of trying to 'pre-make' groups, why
>>>> not just keep track of ladder position? Like, after confirming who's not
>>>> there, the top three present are group 1, next three group 2, etc. all the
>>>> way down, with the last group being a 4 or 2 if necessary. Keeps the
>>>> similar skill level thing going, and seems pretty easy to implement, since
>>>> you guys keep track of that anyway.
>>>>
>>>> Just my two cents. Hope to be back in a league next season, and happy
>>>> 4th!
>>>>
>>>> -Elliott
>>>>
>>>> On Wed, Jun 30, 2021 at 9:57 AM Rob Wintler-Cox via FSPA <
>>>> fspa at fspazone.org> wrote:
>>>>
>>>>> On Wed, Jun 30, 2021 at 9:38 AM Daniel Northover <northovr at verizon.net>
>>>>> wrote:
>>>>>
>>>>>> Just ribbing you Rob your doing a awesome job
>>>>>>
>>>>>
>>>>> After last week my ribs are pretty sore. ;)
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