[FSPA] Mandalorian pro detailed rules question

Austin Mackert austinmackert at gmail.com
Fri Jun 20 20:18:36 EDT 2025


You need to either drain, or play Hunter (left standups to start, both
orbits in order to finish).

Finishing Hunter will give you a 2X playfield multiplier.

On Fri, Jun 20, 2025 at 8:00 PM Steve Peck via FSPA <fspa at fspazone.org>
wrote:

> Trying to get to precious cargo, after I finish a multi ball, nothing is
> lit at the center shot.
>
> how do I light razor crest hurry up, which has to finish before the next
> multiball can be qualified?
>
> Shooting the center seems to increase the hurry up value but never light
> the hurry up
>
> Latest code if it matters
>
> Thanks
> Steve
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